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Operator Insight

When "What's the Best Video Game of All Time?" Lands in Your B2B Inbox

I've been handling B2B orders for indoor entertainment equipment for about six years now. In my first year (2018), I made a classic mistake: I treated every inquiry like it was a serious lead, no matter how strange. So when a customer emailed asking for advice on 'what is the best video game of all time,' I actually spent an hour putting together a thoughtful response comparing classic arcade cabinets to modern consoles.

The client never replied. And looking back, why would they? They were probably just curious, or maybe they were a student writing a paper. But here's the thing—I see this kind of thing all the time now, and it's made me rethink how we handle inbound leads.

The Surface Problem: Irrelevant Questions

From the outside, it looks like customers asking about sky team board game or candyland board game on a B2B supplier's site is just noise. People assume these are accidental queries or spam. And sure, some of them are. But what I've learned is that a surprising number of these odd questions actually hide real needs.

Let me give you an example. Last year, someone emailed us asking about ice t video games. We sell pool tables, ping pong tables, arcade machines—nothing related to Ice-T the rapper. My first instinct was to ignore it. But my team had a policy (born from my earlier mistake) to always follow up on anything that wasn't obviously spam.

Turns out, it was a bar owner who'd seen a retro arcade machine at a trade show that played Ice-T themed games from the 90s. He wanted something similar for his venue. That one 'irrelevant' inquiry turned into a $3,200 order for a custom arcade cabinet.

The Deeper Cause: Why Customers Ask 'Wrong' Questions

The real issue isn't that customers are lazy or confused. It's that they often don't know how to describe what they need. This was true 15 years ago when the only options were local distributors and catalogs. Today, with online search, people use whatever keywords pop into their heads.

Think about it: if you're a small bar owner looking to add indoor entertainment, you might search 'what is the best video game of all time' just to get ideas. Or if a daycare center wants to buy a Candyland board game for their play area, they might type that exact phrase—even though we're a B2B supplier of commercial-grade products.

In my first year, I made the classic rookie mistake: I assumed every inquiry from a .com address was serious. Now I know the opposite can be true. A .edu email asking about sky team board game might be a university's recreation department planning an event. A .gov address asking about 'best video game of all time' could be a public library looking to set up a gaming lounge.

The lesson: the question itself matters less than the context. And context takes effort to uncover.

The Real Cost of Dismissing 'Silly' Questions

We didn't have a formal triage process for odd inquiries. Cost us when a potential client—a chain of bowling alleys—asked about ice t video games back in 2021. We ignored it. Three months later, we saw a competitor's press release about their largest ever order: 30 custom arcade machines for ... you guessed it, that same client.

That mistake affected a $15,000 opportunity. And the worst part? We had no one to blame but ourselves. The client had reached out. We just didn't read between the lines.

Since then, I've created what I call the 'odd inquiry checklist.' It's saved us a ton of time and money. The third time we got a question about 'what is the best video game of all time,' I knew exactly what to do: ask three follow-up questions about their venue, their audience, and their budget.

The Simple Fix: How We Handle the Noise Now

Here's what works for us, and it's not complicated:

  • Don't assume. That weird question might be a tiny piece of a very real need.
  • Respond quickly, but briefly. A short 'thanks for reaching out—can you tell us more about your project?' costs nothing.
  • Look for patterns. If you get multiple inquiries about Candyland board game in a month, maybe there's a demand you're not meeting.

When I was starting out, the vendors who treated my small queries seriously are the ones I still buy from today. Small doesn't mean unimportant—it means potential. That $3,200 arcade machine started with someone typing 'ice t video games' into a search bar. And that's a reminder I keep on our team's checklist (as of January 2025, at least).

Bottom line: next time you see an inquiry that seems out of place, don't just delete it. Ask one more question. You might be surprised what you find.

Marcus Feldman
Marcus Feldman

Marcus Feldman is a commercial strength-equipment analyst covering selectorized machines, plate-loaded stations, Smith machines, functional trainers, power racks, benches, barbells, dumbbells, and cable systems. He applies ISO 20957-1 and ISO 20957-2 while comparing rated loads, stability, frame deflection, pulley ratios, cable travel, adjustment increments, guarding, entrapment points, fastener retention, and fatigue cycles. His guides help gym operators, coaches, facility planners, and procurement teams evaluate biomechanics, user capacity, floor layout, maintenance access, durability, and lifecycle value.